So I found a very good example why increasing the health of players will create more fast paced gameplay with less campers. In MW2 there is a decent amount of medium sized maps and some bigger maps and they still are fast paced and action packed. So I started thinking why in MW2 people still run around but in Ghosts not? Well it's very simple! In MW2 there is a longer killtime that is to me perfect! You don't die to fast like in Ghosts and you don't kill some to slow like in BO2.
Increasing the health in Ghosts will benefit the game a lot because you will have a chance to fight back or to take cover. Don't tell me they can't do this because they can and they won't be the first developers to change something like this when the has been released already! For example 343 increased the movement speed on Halo 4 with 10% 7 months after the release. This improved the game a lot and Infinity Ward should do the same with the health in Ghosts! Doing this will make a lot of people happy and will improve the overall flow of matches and will decrease the camping. This will also bring back more people and will make the game more fun. Ghosts has a lot of potential but it still needs some tweaking before it's potential will come reality!
Please Joe(MP Designer), Teanah and all other employees at InfinityWard make this happen! Atleast 80% of the Community wants increased health and more fast paced gameplay so make this happen! Increase the health and tune some weapons so they will still work with the increased health!
Thankyou very much! Please make this happen!
@JoeCecot @Teanah @InfinityWard @Ravensoftware @Neversoft @CallofDuty