We appreciate your feedback, so please continue sending it. We're working hard over here to get fixes and updates out to you as soon as we can! Be sure to follow @InfinityWard for future updates!
Nov. 26, 2013 |
---|
Performance
- Improved framerate performance when traversing moving platforms.
- Improved latency for AMD graphics cards.
- Improved performance issues caused by spamming.
- Improved shader warming and level load performance.
Stability
- Fixed crash in CODeSports play.
- Fixed spawn crash for specific maps/modes.
- Improved usability of broadcaster HUD.
- Additional animations added for broadcaster mode.
- Improved steam friends functionality.
- Fixed smoke flickering and graphical corruption within blurred area of dual render scope.
- Re-enabled fur and smoke DLLs from nVidia.
Additional Fixes
- Fixed a variety of map specific spawn issues .
- Fixed lobby migration closing the create a class screen.
- Fixed not showing attachments and weapon camo for players while in private match lobby.
- Fixed dog's extended kill not showing properly in final killcam.
- Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn't equipped.
- Fixed split screen UI issue that could potentially leave player in a bad state.
- Fixed issue when selecting store from squads.
- Fix to remember spectator team when switching to freecam in broadcaster mode.
- Fixed issue with loading into specific maps with ghost mask equipped.
Nov. 19, 2013 |
---|
New Features
- #CODeSports option added, providing further MLG support; Contains a Broadcast mode and the ability to enable the latest MLG ruleset in both online Private Matches and System Link.
Performance
- Nvidia SLI performance improvements.
- AMD performance improvements, reducing in-game hitching on cards with 1Gb RAM.
- CPU performance optimization for PC’s with less than 4 cores.
- Changed the less than 6Gb RAM minimum spec. fence from a blocking error to a warning screen.
- 4k display option added.
Stability
- Fixed a rare crash when quitting out of an MP match while calling in a squad mate with a riot shield equipped.
- Fixed a crash which occurred when renaming a loadout as the match was starting.
- Fixed a crash when the host of a Wargame match could crash if they are pulled out of the match while in a 5 player party.
- Fixed an MP Siege rare crash on load.
- Numerous other MP in-game stability fixes.
Key Changes
- Further spawn logic improvements.
- Fixed a spawn exploit where players would always respawn at their team spawn within the first 15 seconds of a game, even if an enemy was nearby.
- Increased XP rewards slightly for Operations and early tier weapon challenges.
- Added leaderboard for Search and Destroy game mode.
- Numerous map exploit fixes in MP and Extinction.
- Numerous Anti-Cheat fixes.
- Fixed collision bugs on multiple maps.
- Infected now has its maximum players increased to 18 players.
- Care package stacking exploit fix.
- Increased Search and Destroy XP to give 10x XP instead of 5x XP.
- Search and Destroy, now has its own online playlist.
Additional Fixes
- Fixed a very rare bug where player couldn't get their first squad member.
- Fulllscreen, Alt+Tab and Minimizing bug fixes.
- Improved character models rendering, when viewing players with the Gryphon.
- Accuracy fix for Steam cloud-storage space check.
- Spectator movement improvements.
- Further support for the COD App.
- Clan tags no longer missing a bracket when viewed in-game.
- Dedicated server bug fixes.
- Moving the game over to a second monitor is now saved.
- Fix for seeing empty player name when joining a game in progress.
- Reduced upwards velocity when performing a melee charge.
- ADS while moving in a remote turret is now allowed.
- Dog no longer twitch when player is too close.
- Blur effect from being underwater persisted in killcam when player was killed with trinity rocket.
- Ping for bots now returns a more accurate 0ms.
- Fixing mouse scroll not working on the final scoreboard.
- Fixed a very rare issue where the left pistol could shoot two bullets instead of one.
- Preferred weapon stat in the player stats lobby page, is now accurate.
- Vehicle explosions sometimes did not appear in killcams; fixed.
- Fixed a bug in the Single player space mission; minimum specification PC’s sometimes failed the start of the mission due to being thrown into space at high velocity.
- Fixed a rare issue with corpses flickering after prolonged play.
- Disable the create clan button when the service is unavailable.
- Added error popup to the Call of Duty Account button when the service is down.
- Added an error message on the Clan section of the Friends List when the service is down.
- When losing internet connection, then attempting to modify a loadout's perks, the game now returns you to the main menu.
- Updated video graphics option to query for TXAA support.
- Balanced the Focus Perk's view-kick scale.
- Fixed bug where clan tag colors were not showing up on Clan Details page.
- Fixed an issue where mantling while going through a blitz portal would sometimes not teleport the players.
- Adding patch & background reward for Call of Duty Account Registration.
- In Extinction, fixed a rare issue where the alien wouldn’t retreat.
- On exit from the graphics options, the “Apply Settings” prompt was appearing when nothing had been changed; fixed.
- Fixed an issue in Extinction when the hive chopper wouldn’t show up if an attack chopper was bought during a very specific window of time.
- Fix for sometimes spawning from last stand without a weapon in hand in Extinction.
- Fix for a few last stand revive weapon bugs in Extinction.
- Added new MP spawn music.
- Fixed an issue with the ammo counter sometimes not showing up properly in safeguard.
- Fixed a rare issue where the Score/XP popup (i.e., +100) didn’t appear when killing a player in Squads Mode.
- Changing the leaderboard filter then scrolling would sometimes cause the user to be sent back to a previous menu screen, fixed.
- Fixed performance issues when quickly mouse scrolling with the wheel through leaderboards.
- We now show dog tags to spectators in Search and Rescue.
- Ensured the ratchet sound only plays when first entering the summary after a game.
- Replace generic unlock icon (head/helmet/uniform) with text description of item.
- Fixed a bug with shooting down a heli sniper with a gryphon.
- Riot shield assists challenge balancing.
- Fixed bug where if you moved the mouse over the member list you couldn’t go left with a gamepad.
- Fixed operation completion bonus to account for multi-tier operations rolling over.
- Improved UI messages to explain rewards.
- Added a "Track Operation" button helper text in the operation selection menu.
- Make it so the CoD Anywhere confirm button does not disappear when you back out of a field edit popup.
- Fix for mismatched player cards in extinction mode.
- Added thermal hybrid scope hint in extinction HUD.
- Fixed an issue where backing out of a certain error popup would cause the player to sit in a lobby that wouldn't fill up in Squad Assault.
- Fixed unlocalized text in the Extinction unlock screen for Extinction abilities.
Nov. 15, 2013 |
---|
- Hardcore Team Deathmatch re-spawn delay has been changed from 15 to 5 seconds.
- Core Search and Destroy has been added to the playlists
Nov. 10, 2013 |
---|
- Improved operations functionality.
- UI Bug Fixes
- Fixed issue with splitscreen players rank.
- Fixed a rare crash with specific private match settings.